A "d20 System"-based version, produced under the d20 open gaming license from Wizards of the Coast, which focuses on heroic class-based gameplay (like the company's Dungeons & Dragons RPG) and.A "GURPS"-based version, licensed from Steve Jackson Games, centered on realistic gameplay using both its "Third Edition" (3E/Classic) and, later, "Fourth Edition" (4E) rules engines (it should be mentioned the 2005 edition actually used the Classic Edition TL scale rather then the 4e one). The more recent versions of the RPG-now under the auspices of ADB- allow for more flexibility in character creation, as the game's base format has been licensed under three different gaming systems: However, Task Force closed shop before any further materiel were produced. In addition, the first issue of a planned magazine-format supplement titled "Prime Adventures 1" was released, which included a preview of a planned Klingons supplement. Two adventure modules were also published, entitled "Graduation Exercise" (which also came with a Gamemaster's Screen) and "Uprising". A sourcebook titled "The Federation" was published sometime later, and added rules that allowed for creation of standard starship personnel. It featured its own unique RPG "engine" which many players found confusing and limited in its character development abilities. The original version ("1st Edition", usually referred to as "Prime Directive One" or "PD1" by fans) focused on on small, specially trained and equipped "Prime Teams" (essentially "elite" 5- or 6-member Away teams) who were sent on exceptionally dangerous missions. Prime Directive allows you to create actual crewmembers for the ships of the SFB universe. Prime Directive is the role-playing game extension of the long-running Star Fleet Battles wargame series created by Task Force Games and Amarillo Design Bureau (aka ADB). (written from a Production point of view)
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